INFERNO 
Inferno is the most feared and dominant gang in the entire city, ruling the east side with an iron fist. We are active mostly at night, moving in deadly groups, always ready to strike. The ghetto belongs to Inferno—our members control the streets, always dressed in royal red, spreading chaos and fear. Even the state organizations tremble when Inferno shows up. Right now, Inferno is at its peak, ruling the ghetto with no competition in sight.
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INFERNO FUTURE PLAN
Crush all other gangs and take full dominance
Control 100% of turfs and graffiti
Lock down the entire ghetto under Inferno rule
Become more powerful than all state organizations
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INFERNO RANKING SYSTEM & RESPONSIBILITIES
----- Newbies Ranking -----
1. Rookie – The fresh blood. Their job is to learn and prove themselves worthy of Inferno.
2. Clapper – Basic enforcers, starting to earn trust through participation in group activity.
3. Shooter – First combat-ready role. Handles small missions, support in gang wars, and helps in holding ground.
----- Mid Ranking -----
4. Graffiti Artist – Marks territory with Inferno's tag. Keeps the streets screaming our name.
5. Kidnapper – Experts in abductions. Capture key targets for leverage and power.
6. Turfer – Fighters in turf wars. Their job is to capture and defend our zones.
7. Warlord – The elite of mid ranks. Leads mid-tier operations, coordinates small war squads.
----- High Command -----
8. Event Leader HC – Plans and leads gang events, battles, ambushes, and large-scale fights.
9. Graffiti Leader – In charge of all street markings. Controls graffiti teams and leads the tag wars.
10. Turfer Leader – The commander of turf war teams. Makes sure we hold our zones and take new ones.
11. Serial Killer – Cold and precise. Handles special elimination missions—no witnesses, no mercy.
12. OG Inferno – The legends of the gang. Trusted by the Leader, they mentor others and help lead war strategy.
13. Under Deputy – Third in command. Manages high-level tasks and commands when leaders are unavailable.
14. Deputy Leader – The right hand of the Leader. Handles everything when the Leader is off duty. Organizes, controls, and punishes.
15. Leader – The top. The mastermind of Inferno. Commands all ranks, plans domination, and ensures Inferno stays on top.
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INFERNO ISN’T A GANG — IT’S A LEGACY.
We don’t follow rules, we write them. Either you’re with us, or you’re in our way.
INFERNO - WE RISE , THEY FALL

Inferno is the most feared and dominant gang in the entire city, ruling the east side with an iron fist. We are active mostly at night, moving in deadly groups, always ready to strike. The ghetto belongs to Inferno—our members control the streets, always dressed in royal red, spreading chaos and fear. Even the state organizations tremble when Inferno shows up. Right now, Inferno is at its peak, ruling the ghetto with no competition in sight.
---
INFERNO FUTURE PLAN
Crush all other gangs and take full dominance
Control 100% of turfs and graffiti
Lock down the entire ghetto under Inferno rule
Become more powerful than all state organizations
---
INFERNO RANKING SYSTEM & RESPONSIBILITIES
----- Newbies Ranking -----
1. Rookie – The fresh blood. Their job is to learn and prove themselves worthy of Inferno.
2. Clapper – Basic enforcers, starting to earn trust through participation in group activity.
3. Shooter – First combat-ready role. Handles small missions, support in gang wars, and helps in holding ground.
----- Mid Ranking -----
4. Graffiti Artist – Marks territory with Inferno's tag. Keeps the streets screaming our name.
5. Kidnapper – Experts in abductions. Capture key targets for leverage and power.
6. Turfer – Fighters in turf wars. Their job is to capture and defend our zones.
7. Warlord – The elite of mid ranks. Leads mid-tier operations, coordinates small war squads.
----- High Command -----
8. Event Leader HC – Plans and leads gang events, battles, ambushes, and large-scale fights.
9. Graffiti Leader – In charge of all street markings. Controls graffiti teams and leads the tag wars.
10. Turfer Leader – The commander of turf war teams. Makes sure we hold our zones and take new ones.
11. Serial Killer – Cold and precise. Handles special elimination missions—no witnesses, no mercy.
12. OG Inferno – The legends of the gang. Trusted by the Leader, they mentor others and help lead war strategy.
13. Under Deputy – Third in command. Manages high-level tasks and commands when leaders are unavailable.
14. Deputy Leader – The right hand of the Leader. Handles everything when the Leader is off duty. Organizes, controls, and punishes.
15. Leader – The top. The mastermind of Inferno. Commands all ranks, plans domination, and ensures Inferno stays on top.
---
INFERNO ISN’T A GANG — IT’S A LEGACY.
We don’t follow rules, we write them. Either you’re with us, or you’re in our way.
INFERNO - WE RISE , THEY FALL
